MightyMax80

Once known as Blockmaster6567, MightyMax80 is a Veteran, and is 1 of 4 Competitors to have competed in every Tournament. He was also the 2nd Competitor to ever defeat Stage Three, though he could not achieve Total Victory. It took a while before MightyMax could have success.

Early (1-4)
For a while, MightyMax struggled with Stage One, as in Ninjas of Halo 1, he ended up failing the Circle Hammer.

In Ninjas of Halo 2, while the Circle Hammer was now removed, Mighty didn't even get to the 3rd Obstacle, as he failed the 2nd Obstacle, the Pole Maze.

And in the Final Non-Recorded Tournament, Ninjas of Halo 3, Mighty yet again got further this time in Stage One. Though he scaled the Great Wall, he was low on time when reaching the Final Climb, but Timed Out.

Then in Ninjas of Halo 4, it was once again a Time Out for MightyMax. He handled the first few Obstacles just fine, and got to the Great Wall with 40 Seconds to Spare. But yet, he couldn't scale it in his 13 Attempts, Timing Out again.

Current (5-?)
Ninjas of Halo 5 saw more of the unfortunate same for MightyMax, a 3rd Straight Time Out. He was quick on the 1st 3 Obstacles, but he took a while to get through the Jumping Spider, and had only 30 Seconds left for the Great Wall, and more. Though it took him just 3 Attempts to get up it this time, it was all it took as he had just 12 Seconds left for the rest of the course. He'd Time Out just as he hit the trampoline for the Rope Climb.

But finally, in Ninjas of Halo 6 MightyMax had his run. Mighty had a quick pace throughout most Obstacles, and scaled the Great Wall in one. He'd get through the Dancing Stones, and take his time on the Vine to Victory to Clear with 6.0 Seconds Left. In Stage Two, Mighty ended up missing a Salmon Ladder transition that would cost him some time. Though he beat the Obstacle, he was rather slow on the others, and would end up failing the Psycho Track, and almost Timing Out at the same time.

Mighty would improve his consistency, as in Ninjas of Halo 7, MightyMax was the 1st to Defeat Stage One as #16, with 16.3 Seconds Left, the 2nd Fastest Time. In Stage Two, Mighty didn't make a mistake on the Salmon Ladder this time around, and was faster than before on the rest of the Course. He'd be the 1st to Clear Stage Two, which would culminate in a Perfect Stage Two Clear Rate for this Tournament. Going into Stage Three, MightyMax wasn't expected to do super well, but he would surprise everyone. As the 1st Runner in Stage Three, MightyMax beat Obstacle after Obstacle, beating the Wild Cliffhanger, and then surpassing Weaponmatt's 1st Place in the Previous Tournament by besting the Vertical Limit. He was the 1st to ever attempt the returning Spider Flip, and had officially gone the furthest since Atlantic's Total Victory by reaching the Flying Bar, and then beating it, becoming only the 2nd Competitor to ever defeat Stage Three. Though he tried his best in the Final Stage, he was way too slow on the Swap Ladder and Spider Climb, not even being able to reach the Final Vine in Time. He'd finish in 2nd Place, and was suddenly a candidate to possibly go all the way in the future.

In Ninjas of Halo 8, Despite being promoted to Rising Star, Things took a turn for the worst. MightyMax was looking good on the stage, practically flying through the course and had a very good chance of getting the fastest time on Stage One. However, he made a crucial mistake on the Vine to Victory like so many others, and undershot one of the jumps. MightyMax became one of many in Tournament 8 to fall victim to the Final Obstacle of Stage One, and was easily one of the most shocking moments of the tournament.

T.B.A

Trivia

 * 2nd Competitor to ever reach the Final Stage.
 * Most Time Outs by Any Competitor. (4)
 * Only Competitor to Time Out in Consecutive Tournaments.
 * Once had as many failures by Time Out, then actually falling to the Water.
 * Only Competitor to reach the Final Stage on their 1st Stage Three Attempt.