HunterUnit751

The Host of Ninja Warrior of Halo, and a Prominent Jumper since Halo Ninja Warrior in 2012, HunterUnit751 is a Veteran who has competed in every Ninjas of Halo since his 1st in Tournament 2. He's mostly consistent on Stage One, but has had problems with Stage Two, having a 50/50 record on it, and failing in his 1st 3 Tries. Though Hunter hasn't gone as far as he could, he always has a shot to achieve Total Victory in any given Tournament.

Early (1-4)
Hunter first appeared in Ninjas of Halo 2, where he had a respectable run, but would end up failing the Vehicle Bouncer deep into Stage One.

Hunter would return for Ninjas of Halo 3, and had his 1st taste of success, clearing Stage One with 8 Seconds Left. In Stage Two, Hunter would get far into the Stage, but would fail the Metal Spin. Despite that being the 5th Obstacle, this was actually the earliest failure out of all 7 Attempts.

Then after beating Stage One for a 2nd straight time in Ninjas of Halo 4, Hunter would fail the Metal Spin in Stage Two yet again, when this time he missed the column, and hit the support instead. Both runs were shown, due to this being the 1st Recorded Tournament of Ninjas of Halo.

Current (5-?)
He'd return for Ninjas of Halo 5, but would have a surprising result, failing the Jumping Spider in Stage One despite clearing it twice before. He jumped late, and ended up hitting the edge of the trampoline, not giving him nearly enough bounce to reach the pipe.

Ninjas of Halo 6 saw the Jumping Spider be removed, so Hunter could not attempt the Obstacle this time. He would still Clear though, forgetting what had happened to him last time. He Cleared with only 1.9 Seconds Left though, a close call. In Stage Two, it was once again failure for Hunter, this time it being the Chain See-Saw which took him out, which also bears resemblance to the Metal Spin with it's jumps.

In Ninjas of Halo 7, Hunter had no real problems with Stage One, breezing through and Clearing with 8.7 Remaining. Then finally in Stage Two, Hunter would break through, Clearing with 1.3 Remaining, which was also the slowest time. He didn't really struggle on any Obstacle, but he did have a bit of a scare on the Psycho Track. Hunter's 1st Stage Three Appearance would not last long unfortunately, as on just the 2nd Obstacle, Hunter would fail the Globe Grasper. He came up short on the jump to the 3rd Ball, after he tried to rush through it.

Returning for Ninjas of Halo 8, Hunter once again had no struggles with Stage One, though he did go a bit slow on the later half of the Stage, and ended up with the Slowest Time out of all Clears, with 5.1 Remaining. In Stage Two, Hunter seems to have it down now, as he would Clear the Stage again, but did have a couple of mishaps, messing up a jump on the Rock Wall, and missing the Melee near the buzzer, to Clear with only 2.1 Remaining, having the Slowest Clear Time for a 3rd Time in a row, including the previous Tournament. Hunter had no vengeance to get with the Globe Grasper being removed, though he did get a Personal Best by reaching the 3rd Obstacle, which was the Swap Planet Bridge, but it was again a Ball-Type Obstacle being his downfall, failing to stick the 4th Ball.

T.B.A